At Gamma Music I created the label’s first educational product — the ScoutSkill quest-intensive, designed to select future scouts and expand networking among young people looking to break into the industry. The event consisted of two parts: a lecture series and a quest through the stages of a label’s work, featuring communication games and tests. As a result of the project, the winner went on to join the company as a scout and A&R manager.
Привет, это normroma
Здесь скоро будет твой таймлайн и портфолио.